Wednesday, November 26, 2014

FINAL PROJECT: ADDING 5 PDF PAPERS TO MY IMMERSIVE LIBRARY



Here is a screenshot of me adding one of my research papers that I had gathered in the previous weeks onto my virtual world. 
Here I am adding another paper to my world. I entered the URL for the object that I created in the box to the left. 
Here is another paper that I added . In this screenshot I am controlling the page with the mouse. 
In this screenshot I added my final paper to my virtual library and I am trying to place it neatly in order near the others. 
Here I stepped back and took a screenshot of all of my papers in my library. 

This is me adding five of my research papers to my virtual world on Meshmoon. I did that by creating shapes and placing the papers in them. This is a final exercise from the Immersive Education course that I am taking at Boston College. The course is called Discovering Computer Graphics. For details, visit the immersive BC portal at http://ImmersiveEducation.org/@/bc


Thursday, November 20, 2014

WebGL Chrome Experiments the FAIL IN FIREFOX

Here is an example of the fail message that I received when I tried to open the WebGL experiments on Firefox. 

It seemed that Firefox does not support WebGL so all of the experiments that I tested both of mine and my classmates failed to operate on Firefox. I would keep getting messages like the one shown above or the experiment just did not load. Below is a list of the WebGL experiments that I tested and they failed on Firefox. 


List:

Friday, November 14, 2014

WebGL Chrome Experiments Using Google's Chrome Browser

The first WebGL Experiment that I chose was the Racer S. I chose this experiment because I really enjoyed the graphics  and the sound. 

Here is a screenshot of the racing car going around the track in a spectators view. Racer S
Here is a screenshot of the Experiment in the race car in a drivers view. Incredible graphics. Racer S


The second WebGL experiment that I chose was Car Visualizer Classics. I chose this experiment because I really enjoy looking at older model cars and this experiment you can view different older cars and choose different ones and colors. Really nice graphics. 
This is a screenshot of me viewing this 1963 car. As you can see it had amazing 3D graphics and it allows me to look around using my mouse. Car Visualizer Classics 
Here I am looking at a different car and I selected a different color as well. Here I turned the camera to the back of the car so that I can view the exhaust of this vehicle. That is what is so great about this experiment. Car Visualizer Classics 


The third and last WebGL experiment was the over the hills . I chose this one because I found the graphics and controls really interesting. It allowed me to drop the needle in a record player and then turn the handle to start the music. while the music is playing I can move the record. Amazing experiment and good music. 
Here is a screenshot of the record player before I place the needle down to start the music. over the hills 
In this screenshot the music is already playing and it allows me to move the record to alter the music. Great graphics and control. over the hills  





Final #3: Group 3D Building Project

Here I started my part of the project by constructing the house. I put a front door and a chimney on the house as well. 
Here I am making front stairs to the house. 
I am on the roof making the unit for the central air for the house. 
In this screenshot I made four solar panels for the house on the roof. 
Here I am making a side door to the house so that it can have two exits. 
This is me looking at my finished house.

This whole final is a group project. My part of the project was to make the house. My team members will be constructing the surrounding areas around the house. 

This is me working on a group project making a 3D building project. My part of the project was to construct the house . It is a final exercise from the Immersive Education course that I am taking at Boston College. The course is called Discovering Computer Graphics. For details, visit the immersive BC portal at http://ImmersiveEducation.org/@/bc








Learning Ladder work assignment

Here is a screenshot of the work that is being distributed throughout my group. 

Class 11 Leaderboard


Wednesday, November 12, 2014

Final #4:High Resolution Avatar



This screenshot show the option of selecting a head size for your avatar. 
In this screenshot there is an option of selecting a size for the torso. 
In this screenshot I am adding clothes to my avatar but it did not load so well on my computer but as you can see I added shoes, pants, and a shirt. 

In this screenshot I was using the eyelashes option to put different eyelashes on my avatar. 
Here I was using the option for different teeth for my avatar. 
This screenshot shows the option to select the age, gender, muscle, height, weight, and color. All of those option can be controlled totally by you. 
This screenshot shows that I can change the color clothes that I selected for my avatar. In the screenshot I am changing the color of his jeans to a darker color. 


This is me using the MakeHuman software where you can create a high resolution avatar. You have full control of the customization of the avatar from its height to how big its torso is. The visuals on this software is amazing. It is a final exercise from the Immersive Education course that I am taking at Boston College. The course is called Discovering Computer Graphics. For details, visit the immersive BC portal at http://ImmersiveEducation.org/@/bc




Tuesday, November 11, 2014

The Education Grid Reading

In this assignment we were asked to read about the program Education Grid at  http://TheEducationGrid.org/

This is a screenshot of me reading the beginning of the website Education Grid and reading about its history. http://TheEducationGrid.org/


This is a screenshot of me reading how to access the education grid.  http://TheEducationGrid.org/


This is a screenshot of  me reading on how to join the education Grid and what is needed to join.  http://TheEducationGrid.org/







Final 5c: MY CUSTOMIZED JAVA GAME

In this screenshot I used my Java 2D game that I previously made and substituted the turtle with my own picture and then the snakes with the iED symbol.

Here is the link to my customized game: http://www.greenfoot.org/scenarios/12490


This is me using my previously made 2D Java game made on Greenfoot and customizing it by putting a picture of me as the turtle and the logo for iED as the snakes. It is a final exercise from the Immersive Education course that I am taking at Boston College. The course is called Discovering Computer Graphics. For details, visit the immersive BC portal at http://ImmersiveEducation.org/@/bc

Final 5b: Greenfoot Lettuce and Snake

In this screenshot I made a Java 2D game where a turtle is going around eating lattuce but at the same time there is 3 snakes  going around trying to eat the turtle.

Here is a link to the game that I created: http://www.greenfoot.org/scenarios/12488

This is me creating a Java 2D game using the program Greenfoot . I made a game where a turtle is eating lettuce and trying to get away from snakes trying to eat him. All of this was made by using code. This is a final exercise from the Immersive Education course that I am taking at Boston College. The course is called Discovering Computer Graphics. For details, visit the immersive Bc portal at http://ImmersiveEducation.org/@/bc

Final 5a: Greenfoot JoC #4 Finally Some Code!

This is a screenshot of me using Greenfoot making a Java Game. I used code to make the turtle in the game move making circles. In the screen shot I included the coding on one side and the game running on the other side.

This is me using Greenfoot  making a Java 2D game and also using coding to move the characters around in the game. It is a final exercise from the Immersive education course that I am taking at Boston College. . For details, visit the immersive BC portal at http://ImmersiveEducation.org/@/bc 

Friday, November 7, 2014

Final #2: Six Monocular Depth Cues

We read about the six Monocular depth cues and learned about how our eye sight sees in a three dimensional viewpoint. We learned in detail about the six cues and below I have found an example of each through Meshmoon and Second Life. 
Here in this screenshot I found an example of the Monocular Depth Cue Lighting and Shading. I have circled the cubes on the floor in this world with the light shinning on them. If you notice where the light hits the cube the cube is bright and where the light does not shine it is dark. The darkest side of the cube is the side not receiving light at all which is usually the back side of it. 
In this screenshot I found an example of the monocular depth cue size differences. I circled the tree in front of me and then a tree further away. The point of this is to show size differences on how the same tree is much larger when viewed close and then when viewed far away the tree seems much smaller in size. So this cue helps us determine how far away something is from us. 

This is an example of the monocular depth cue Occlusion. Occlusion is when an object is blocking another object. So I circled the man standing in front of this entrance as an example of Occlusion  so when can assume that there is something standing in front of that building. 

The monocular depth cue Texture Density and that is when you can really see the texture of an object when you are close to it but once there is distance added then that texture seems more dense and you do not see the texture as vivid as the one up close. So I found an example on Second Life and I circled the texture of the pyramid up close and farther away and you can see the cue in place. The block in front of me is more vivid and I can see the texture very well and then the one further away I can only see the color of the block and the texture I can't see. 

In this screenshot I am showing an example of the monocular depth cue of linear perspective. This is when you are looking at parallel lines and they start to become narrow as the distance increases and eventually reach a vanishing point where you can no longer see it. In this screenshot I circled the pathway and how it narrows as the distance is increasing and then it kind of disappear in the distance. this is an example of Linear Perspective. 

The last monocular depth cue example that I will be showing is Atmospheric perspective. This is when an object is viewed and is different then other objects because of light traveling through the atmosphere causing it to be a different color. So I found this example where I circled the tress out in the distance. They seem to have a color blue  where they are taking the color of the sky and also they seem blurry then the trees up close. This is an example of Atmospheric perspective. 


This is me learning about the six different monocular depth cues and finding an example of each on the virtual worlds that we have worked in.  It is a final exercise from the Immersive Education course that I am taking at Boston College. The course is called Discovering Computer Graphics. For details, visit the immersive BC portal at http://ImmersiveEducation.org/@/bc

Thursday, November 6, 2014

Class 10 Leaderboard

This is the updated leader board for the class.

Final project: Building my Immersive Libraries/Museum

Here I am reading documentation about Meshmoon and how to create 3D space. 
Here I was experimenting first how to put an image into my 3D space. 
I put a scene in of trees and grass and then I was making my 3D object in my 3D Space. 
I am finishing my pillars that I made and put different 3D objects on top of them. 
Here is my 3D space with the 3D objects that I created along with 5 of my images .The only issue that I encountered was linking my pictures to websites . I emailed Meshmoon but nobody got back to me. So linking my images to websites did not work. 

This is me using Meshmoon creating a Immersive Library /Museum by including 5 of my own personal pictures that I took and 3D objects that I created on Meshmoon. It is a final exercise from the Immersive Education class that I am taking at Boston College. The course is called Discovering Computer Graphics. For details, visit the immersive BC portal at http://ImmersiveEducation.org/@/bc





Class 9: Immersive Libraries and Museum

The LIB.TWG or the Libraries and Museums Technology Working Group is a group that works with the services of museums and libraries on Immersive Education.  They focus on establishing technologies that can be used in the museums and libraries. They also like to involve others in the process that way there is so many other ideas brought into the picture. With new ideas and information gathered by different people it can all add up to something great. LIB.TWG’s goal is to develop new ideas and technology so that these museums and libraries can be used in Immersive Education. They also like to involve others and use everyone’s ideas to make things happen.

Anyone who has experience in immersive education and libraries, museums and digital libraries and museums can join this group. They like to have meeting between different people with different skills so that they can interact and network to create better technology that can be used in the immersive libraries and museums. Another big aspect of this group is that they make sure that the information that they are using is up to date and not old so that these libraries are getting the latest information and nothing outdated.

LIB.TWG also uses a variety of 3D objects and photos and videos instead of the old traditional way of getting and viewing information by book. They use virtual environments to teach people and present information which is a big step in today’s society since everything is now online. This is how the world is now and it’s only going to get more technical and getting information is easier now then it was before. By learning in a virtual world with others involved it seems to be easier because you have people to ask for help and compare work with. The article explains a case of a foreign language class in Japanese where the class goes on a virtual world and share the experience together and then they all compare notes and thoughts all online. This is the benefit of this technology.

This whole experience of immersive education or virtual learning is a much better approach for students now a days. Some students are afraid to raise their hand and ask a question in class but in a virtual world that fear might disappear and they will feel comfortable asking. LIB.TWG’s effort in maintain and establishing better technologies in libraries and museums have made students life’s easier. This group is established by many people and they do meet virtually and face to face at times which is also important to have. Because of their efforts they are making learning an acceptable and exiting thing to do.


Here is the link to the Journal of the Immersive Education:

Reference:
"Immersive Education Libraries and Museums Technology Working Group (LAM.TWG)

Tuesday, November 4, 2014

Class 9, Exploring Second Life

This is the main page of Second Life Virtual World wher to begin by registering your account. 
You select a avatar and go on and explore the world. 
This is a screenshot of me walking around the world.
This is a screenshot of me about to go on a wooden bridge.
Here is a screenshot of my new avatar . I explored different avatars. 
this is the view from a lighthouse. 
Here I took a screenshot of me in a bar overlooking the ocean.
Here is a screenshot of me looking at TV in the virtual world.
Here I am lying down in water. 
Here I am looking at these horses. 
I am looking at this woman on the stairs. 
In this screenshot I am flying over the virtual world. 
Here I am in the desert right near the pyramid. 

In this assignment I explored the virtual world "Second Life" and went through the different scenes that they had and worked with the different avatars that they had.